![]() Without the full context of who they are and past history involving them, their presence in Code: VFD on its own can feel truncated. This leads to some oddities when it comes to scenes featuring these two characters. In fact, both characters show up in 7th Dragon 2020 (in addition to the original 7th Dragon), so these characters have been seen many times in the series before Code: VFD, and play a large part in the series. They've been on Earth for thousands of years, trying to help humanity avoid the same fate their planet did. These characters are lifeforms from another planet, Hypnos, which was destroyed by Dragons. The Unit 13 moniker is brought back in Code: VFD, which is the name given to your party. Essentially, an organization known as Murakumo and their main squad, Unit 13, fought to repel two dragon attacks on Tokyo (one for each 7th Dragon 2020 game). Events in those titles are summarized for the player in early scenes in the game. ![]() The title takes place in 2100, 80 years after the events in 7th Dragon 2020 and 7th Dragon 2020-II. In order to further explain the narrative behind Code: VFD, it helps to place it in context with the other games in the series. The past world is known as Atlantis, and the future world is known as Eden. After achieving the high score, you are taken to Nodens Enterprises, the developers of 7th Encount who only use the video game as a front for their real operation: a mission to protect the world from the seven True Dragons that threaten to destroy it. Nodens has created a time machine, where the player is tasked to jump back and forth through time to collect samples from each of the first six True Dragons in order to combat the 7th and final Dragon named VFD. Since this is a unique situation regarding localization and relationship to other 7th Dragon games, I will try to explain some larger series context for Code: VFD.Ĭode: VFD opens up with the silent player-created main character entering a contest to play a virtual video game called '7th Encount', to see who has the highest battle proficiency. While there is some truth to that and players don't have to have played the other games, Code: VFD does refer to earlier entries in many places, and characters from earlier games make appearances. The game borrows many elements from the two PSP titles, including character/enemy models and some map locations. When Sega of America announced that they were working on an English version of this latest title, they claimed it was "a self-contained episode". Not only do Dragons exhibit destructive powers, but the Dragonsbane can lead to an incurable disease known as Dragon Sickness.ħth Dragon III Code: VFD, then, is naturally the 4th game in the series. Imageepoch filed for bankruptcy in 2015, so Sega is credited as the developer this time around. Common to all these titles is turn-based combat with a class system, along with a main goal to vanquish Dragons that have invaded the world and spread poisonous flowers known as Dragonsbane. Later came the releases of 7th Dragon 2020 and 7th Dragon 2020-II on PSP, a duology that worked as a 'side-prequel' to the original, featuring a more straightforward dungeon crawling experience with a post-modern aesthetic. Originally developed by Imageepoch (Luminous Arc, Stella Glow) and published by Sega, the franchise started with 7th Dragon on Nintendo DS in 2009, which was sort of a mix between a traditional world-map JRPG with Etrian Odyssey-style classes & FOE-like sub-bosses. ![]() The history of the 7th Dragon series is a bit weird. ![]()
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